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Re: [pygame] Surfaces with Transparent Backgrounds


There might be something weird about the image as well, because when I used another one with a transparent background it worked as well - without modifications to the code. Despite that, I couldn't find anything strange in the png.

On Fri, Aug 21, 2009 at 00:23, pymike <pymike93@xxxxxxxxx> wrote:
Aha! Figured it out!

def load_strip(filename, width):
    imgs = []
    img = load_image(filename)
    for x in range(img.get_width()/width):
        i = pygame.Surface((width, img.get_height())).convert_alpha()
        i = i.convert_alpha()

        i.blit(img, (-x*width, 0))
    return imgs

Everything's working awesome now.

- pymike