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Re: [pygame] Example of pymunk using images



Interesting. I made a small example which produces the error all the
time and posted it on the chipmunk forum:
http://www.slembcke.net/forums/viewtopic.php?f=1&t=1102 Apparently
there's a problem with acute (<90 degrees) angles on polygons which is
hard to fix in the engine.. Maybe I should do a workaround and create
a more complex shape to match the snake-box image.

/Victor

On Fri, Jul 30, 2010 at 1:44 AM, Jake b <ninmonkeys@xxxxxxxxx> wrote:
> They are mostly acting like bouncing_balls.py, but less bouncy.
>
> But, they occasional are falling through the floor bottom right corner (
> where walls meet ) FPS is 50.
> Ran it couple times.
>
> Seeing a ghost occasionally. ( One falls on right side of screen, velocity
> is so high it but reaches bottom so fast its only blit 2-3 times. )
>
> bouncing_balls doesn't do this.
> --
> Jake
>