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Re: [pygame] growing out of idle ide



Ninja looks pretty cool and seems to have a pretty excited developer
team... I think I am going to give WingIDE a shot though. I get the
impression that Ninja is still in the growing phases.

Thanks everybody for the info!

On Tue, Aug 16, 2011 at 11:58 AM, Mac Ryan <quasipedia@xxxxxxxxx> wrote:
>> > I don't particularly like Eclipse... seems pretty bloated especially
>> > for Python. For a Java developer I'm sure it's great but I don't
>> > get a happy feeling when I start it up, and for us game programmers
>> > it's all about the happy.
>
> It is bloated, yet - after having tried a lot of various IDE's - I
> still think it's the best free (as in freedom) choice if you care for
> debugging, git integration, plugins for other syntax (yaml, json...),
> etc... True: it takes 20 seconds to fire up, but then [at least for me]
> it's open the best part of the day and it's snappy enough even on my 5
> years old laptop.
>
>> > Is anybody particularly enthusiastic about their IDE? Anybody use a
>> > black-on-white or similar color scheme?
>
> I recently tried Ninja (http://ninja-ide.org/) it's specifically
> designed for python, light, and supports color schemes. Current stable
> version is 1.1 with version 2.0beta coming out 23/9. Personally I found
> it still too rudimental to win over gedit with the appropriate plugins,
> but nevertheless I liked the approach the devs have chosen, and look
> forward to see what version 2.0 will bring up.
>
> /mac
>



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A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
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