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Re: [pygame] growing out of idle ide



Great answers guys, thanks for the information!!

On Thu, Aug 11, 2011 at 10:49 PM, B W <stabbingfinger@xxxxxxxxx> wrote:
> Tried many, keep going back to DrPython. Its Qt layout is a bit nicer in
> Windows than Linux, though.
>
> Gumm
>
> On Thu, Aug 11, 2011 at 3:30 PM, Justin Hamilton
> <justinanthonyhamilton@xxxxxxxxx> wrote:
>>
>> On Thu, Aug 11, 2011 at 5:02 PM, Alex Nordlund <deep.alexander@xxxxxxxxx>
>> wrote:
>>>
>>> On Thu, Aug 11, 2011 at 10:39 PM, Ian Mallett <geometrian@xxxxxxxxx>
>>> wrote:
>>> > I'm pretty enthusiastic about IDLE, myself.  Unlike C/C++, Python is
>>> > intuitive enough so that you don't need a debugger to use it.  It's
>>> > somewhat
>>> > liberating, in my opinion, to just go with the raw code.  I tend to
>>> > find
>>> > problems faster and more easily when the only thing I care about is the
>>> > code.
>>>
>>> I like Komodo Edit/IDE here, it lets me do remote debugging.
>>> Which I find to be faster for me than just staring at the code.
>>>
>>> ---
>>> //Alex
>>
>> I'm a huge Emacs + python-mode + rope + yasnippet guy, but if you don't
>> already know Emacs its probably a bit much to jump into. I've never used
>> IDLE.
>
>



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