[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pygame] OpenGL with pygame



> I didn't mean to have you started on the project ...

heh, don't worry about that :]


> just discuss the
> possibility of looking into it in the future. I'd be happy to help with
> the project when it comes to actually doing it, but for now I'll focus on
> getting my 2D version done.

i'll ink your name in. you mention you also have experience with
opengl. it that with straight opengl, or using pyopengl?



> Btw, would anyone mind if I post a small problem I have with surfaces? I
> seem to be unable to create HW-accelerated surfaces/screens whatever I do,
> and have some problems understanding the info available on this topic.

send it out. earlier i was unable to create HW surfaces on windows
unless i was fullscreen. heard in #sdl that shouldn't be the case
and to check the actual SDL version. going the lazy route i was gonna 
just check 1.1.7 when it comes out and re evaluate

anyways, if that is or isn't your problem, do share. if anything we
can dig up the correct info for you


____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org