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Re: [pygame] Whose fault? IDLE, PyGame, or TKinter?



Andy Sy wrote:

>Python together with IDLE (or a different 
>interpreted environment perhaps?) should make 
>for one of the most excellent environment for 
>interactive experimentation with graphics APIs 
>like PyGame and OpenGL. The scripting possibilities 
>are potentially unlimited.
>
    I have been using pygame and IDLE Fork 8.1.0 in WinME and it work's 
fine. Go to the python site and download it. Also Komodo works with 
pygame but it is way too slow to develop a game in it. Games run in the 
same speed in IDLE Fork as in pure python.

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