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Re: [pygame] blitting feature request
you did not miss anything. i'd really love support for even a few of the
"popular" blending modes, like add/or/xor/and. SDL has no support for
this unfortunately. if you grab numeric arrays from your images, it is
not difficult to do these blending operations. but that is not always
Unless I missed something, there is no support for blitting with
boolean operators, as is supported by nearly all GUI systems. The
only mode currently supported is "paint" mode.
opengl can do all these blending modes with hardware acceleration, very
nice. unfortunately you'll need to find some way to "fake it" with
straight pygame and SDL.
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