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Re: [pygame] blitting feature request



Unless I missed something, there is no support for blitting with
boolean operators, as is supported by nearly all GUI systems. The
only mode currently supported is "paint" mode.
you did not miss anything. i'd really love support for even a few of the "popular" blending modes, like add/or/xor/and. SDL has no support for this unfortunately. if you grab numeric arrays from your images, it is not difficult to do these blending operations. but that is not always efficient.

opengl can do all these blending modes with hardware acceleration, very nice. unfortunately you'll need to find some way to "fake it" with straight pygame and SDL.


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