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Re: [pygame] New GUI engine based on pygame



That's awesome!  I'll have to try it out when I get home from work. 
This could save me a whole lot of work making my front-end :D


On Tue, 14 Dec 2004 12:34:36 +0100, Marcus von Appen <mva@xxxxxxxxxxxx> wrote:
> Hi all,
> 
> I just wanted to announce a GUI engine, I wrote using pygame.
> 
> Currently supported are labels, buttons, container widgets like tables and
> frames as well es entry boxes with scrolling texts.
> It is in a alpha development stage and straightly written using Python
> and the Sprite classes from pygame.
> 
> The engine is currently only available via cvs at sourceforge. To get a
> first impression, you can check out the whole game, I wrote it for, from
> 
>      http://ocemp.sf.net (main web site)
>      http://sf.net/projects/ocemp (project site at sourceforge)
> 
> The whole enigne is put under the BSD license, so I hope, it can be
> useful for others. Feedback is welcome :-).
> 
> Regards
> Marcus
> 
> --
> We don't understand the software, and sometimes we don't understand the
> hardware, but we can *see* the blinking lights!
> 


-- 
Andrew Ulysses Baker
"failrate"