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Re: [pygame] Pixel Location in 3D Space?



Knapp wrote:
I think I don't understand you question.
Are you maping a 2d pixel map to a 3d triangle surface and want to know how
to do it?

Basically, yes. I have a polygon defined in the texture map (2d), and a polygon defined in the model (3d). For each pixel in the texture map, what would its 3D vertices be?