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Re: [pygame] Pixel Location in 3D Space?



Mike C. Fletcher wrote:

Of course, all of that is from a very rusty old brain, I may have missed something with the switch to 3D (IIRC there is a particular approach to this that winds up with warped textures), but I *think* that gives you a linear interpolation across the surface of the triangle.


Thanks, I appreciate it, and I will check it out soon!