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[pygame] GLSL in Pygame on a Mac
- To: pygame-users@xxxxxxxx
- Subject: [pygame] GLSL in Pygame on a Mac
- From: Brandon N <kordova@xxxxxxxxx>
- Date: Sat, 16 Dec 2006 22:37:53 -0500
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Hello,
I recently came across the GLSL example at: http://www.pygame.org/
wiki/GLSLExample
This would appear to meet my needs for using GLSL from within
pygame, but I cannot seem to get it working. First, as I am not
really familiar with the Python wrapper of OpenGL, is that example
Mac friendly? If so, is there a reason why it would fail on my
machine when I have OpenGL installed?
My exception (which just shows that neither loading method is working):
OSError: dlopen(libGL.so, 6): image not found
at file root
in shader_test.py at line 14
function LoadLibrary
in __init__.py at line 395
function __init__
in __init__.py at line 312
I am not really certain where to go with this, so thanks for any
assistance!
Cheers,
Brandon