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Re: [pygame]Whats the best way to build a game map.



I'll let some others field that one (guys?) - I'm more an OpenGL person than a
qualified Pygame person at present.

Jon


Quoting "Lamonte(Scheols/Demonic)" <scheols@xxxxxxxxx>:

> Do you know of any game sources that does this? that I can look at.
> 
> On 12/17/06, JoN <jon@xxxxxxxxxxxxxxxxxx> wrote:
> >
> > I'll start the deluge by saying:
> >
> > Easiest place to start is to rip off an existing game engine and get a feel
> for
> > how it works.
> >
> > Jon
> >
> >
> > Quoting "Lamonte(Scheols/Demonic)" <scheols@xxxxxxxxx>:
> >
> > > Im trying to start a simple game that is basically an RPG type game.
> > > So a sprite can travel around land etc..
> > >
> > > Whats the best way to do this?
> > >
> >
> >
> >
> >
> > --------------------------------------------------------------------
> > Come and visit Web Prophets Website at http://www.webprophets.net.au
> >
> >
> 




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