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Re: [pygame] Fullscreen Display



On Tue, Dec 04, 2007 at 08:50:53PM +0000, Matt Smith wrote:
> Hi,
> 
> I have seen the following line used to initialise a full screen display in 
> a number of books and tutorials:
> 
> screen = pygame.display.set_mode((xsize, ysize), FULLSCREEN, 32)
> 
> When I use it in my program then I get the following error:
> 
> Traceback (most recent call last):
>   File "bouncing_ball_OOP.py", line 63, in <module>
>     screen = pygame.display.set_mode((xsize, ysize), FULLSCREEN, 32)
> NameError: name 'FULLSCREEN' is not defined
> 
> I expected the set_mode method to treat the FULLSCREEN as an argument and 
> not as a variable/ object. I can use the following line without a problem 
> to initialise a windowed display for my program:
> 
> screen = pygame.display.set_mode((xsize, ysize), 0, 32)
> 
> Can anyone tell me where I'm going wrong?
> 
> Thanks,
> 
> Matt.

Sounds like you forgot:

from pygame.locals import *

Which is now the FULLSCREEN name gets into your program's namespace.

---
James Paige