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[pygame] Clock.tick() freeze.



Hi!

I've tried googling, but came up with nothing. I'm using the Debian testing 
(AMD64) version of pygame (1.7.1release-4.2), sometimes when Clock.tick() is 
called the entire Python process will hang, only SIGKILL will actually stop 
it. Anybody recognize this bug? Is it fixed in later versions?

/Peter