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Re: [pygame] Clock.tick() freeze.



hi,

I'd suggest trying out a newer pygame... there were a few 64bit fixes
made since 1.7.1

cu,



On Tue, Dec 2, 2008 at 9:40 PM, Peter Gebauer
<peter.gebauer@xxxxxxxxxxxxxxxxxxxxx> wrote:
> Hi!
>
> I've tried googling, but came up with nothing. I'm using the Debian testing
> (AMD64) version of pygame (1.7.1release-4.2), sometimes when Clock.tick() is
> called the entire Python process will hang, only SIGKILL will actually stop
> it. Anybody recognize this bug? Is it fixed in later versions?
>
> /Peter
>
>