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Re: [pygame] pygame.midi using portmidi?



nice one :)

I'll start adding the midi stuff in then.  I'll put a direct wrapper
in as _portmidi.dll and the pygame interface in as midi.py


cheers,


On Mon, Dec 15, 2008 at 10:17 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
> I built the library for msvcr71.dll and have the binaries, with test
> programs, on my site: www3.telus.net/len_l/pygame
>
> 494d352168fa01866f4cfe8adb620181 *portmidi-msvcr71-win32.zip
>
> Lenard
>
>
> Lenard Lindstrom wrote:
>>
>> Yes, I've played around with midi too. I will give the portmidi a go and
>> see if it will link to msvcr71.dll.
>>
>> Lenard
>>
>> René Dudfield wrote:
>>>
>>> hey,
>>>
>>> I've been messing around with using midi input and output from pygame
>>> using the portmidi library.
>>>
>>> This should be quite useful for anyone interested in talking to
>>> various midi controllers, or music equipment that talks midi.
>>>
>>> The portmidi dll is only 13KB on windows, so I think maybe 60KB all up
>>> once turning it into a python wrapper.  It also appears to be quite
>>> portable, and is already available in debian/ubuntu/macports/redhat
>>> etc.  I don't think it supports freebsd, since I don't think freebsd
>>> has a finished midi driver yet.  portmidi apparently compiles ok with
>>> mingw too... but I haven't tried it yet, I've just used a precompiled
>>> version.
>>>
>>>
>>> Any objections to including it as an optional part of pygame?  I think
>>> it'd be very useful for people using pygame for music/multimedia
>>> projects... or for people wanting to use more advanced controllers for
>>> whatever reason.
>>>
>>>
>>> cu,
>>>
>>
>>
>
>
> --
> Lenard Lindstrom
> <len-l@xxxxxxxxx>
>
>