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Re: [pygame] euclid.Vector2 to pygame coordinate tuple shortcut?



Jake b wrote:
I thought I had used the "*" operator ( to imply this?), but maybe not.
The *-operator expands the sequence passed to different argument slots, so unless the method takes both a tuple of 2 values and two separate arguments, it will not work. :-)

E.g.:
b = (a, c)
 f(a, *b, c) becomes f(a, a, c, c), and
 f(a, tuple(b), c) becomes f(a, (a, b), c).

While it's possible to do support both syntaxes in any kind of argument-list, it's clumsy and ugly to support both unless they're at the end of the argument list. :-)


(For simple methods you can do something like
def foo(x, y=None):
  if y is None:
    x, y = x
  ... normal stuff)

Sorry if I misinterpreted you.

--
Kindest regards, Jørgen.