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Re: [pygame] @



Sort of. Functions in Python are just objects. They can be passed around, assigned to variables, and even have attributes added to them. A decorator is a way to take a newly created function and do something to it, such as create a new function that calls it. The most common use of decorators is in creating static and class methods. Old way:

class C(object):
   def method(x):
       # A static method. It is just a function, no 'self'
       print x
   method = staticmethod(method)

New way:

class C(object):
   @staticmethod
   def method(x):
       print x

In both cases staticmethod is the same python type that takes a function as an argument and creates a static method instance which is then assigned the name "method". But all this is outside of the scope of this mailing list. All you could ever want to know about decorators is here:

http://www.python.org/dev/peps/pep-0318/

Lenard


Yanom Mobis wrote:
Ohhhh!  I get it now! It's used to insure that a specific function is always called before another. Thanks for clearing it up for me.
--- On Wed, 12/31/08, Michael Phipps <michael.phipps@xxxxxxxxxxx> wrote:

From: Michael Phipps <michael.phipps@xxxxxxxxxxx>
Subject: Re: [pygame] @
To: pygame-users@xxxxxxxx
Date: Wednesday, December 31, 2008, 4:37 PM

Yanom -
A decorator is a method that takes another method as a parameter so that it can do something. It is usually used for aspect oriented programming.

For example:

def logThisMethodCall(methodCall)
    # Do some logging here

@logThisMethodCall
def myMethod(a,b,c)
    # do Somthing in here

Now, whenever you call "myMethod", logThisMethodCall gets called first, with the invocation of myMethod passed into it. You can use it for logging, security (i.e. does this person have permission to be calling this), etc.

Michael




-----Original Message-----
From: "Yanom Mobis" [yanom@xxxxxxxxxxxxxx]
Date: 12/31/2008 11:19
To: pygame-users@xxxxxxxx
Subject: Re: [pygame] @

so when you do this:

@foo
def bar(): pass

you assume that a function foo() already exists.

and it creates something like this:

def foo():
    def bar(): pass
    pass

?
I'm sorry, I just got confused.


- On Wed, 12/31/08, Noah Kantrowitz <noah@xxxxxxxxxxxxxx> wrote:
From: Noah Kantrowitz <noah@xxxxxxxxxxxxxx>
Subject: Re: [pygame] @
To: pygame-users@xxxxxxxx
Date: Wednesday, December 31, 2008, 3:01 AM

decorator. The short version is that this

@foo
def bar(): pass

is the same as this

def bar(): pass
bar = foo(bar)

The long version is "look it up because it gets very complicated and
voodoo-ish"

--Noah

On Dec 30, 2008, at 9:55 PM, Yanom Mobis wrote:

I was reading some Python code examples, and i found the @ symbol. What
exactly does this operator do?









--
Lenard Lindstrom
<len-l@xxxxxxxxx>