There also is a pygame port of curses, in some state of completion, if
you google around for it.
On Sun, Dec 6, 2009 at 5:55 PM, James Paige <
Bob@xxxxxxxxxxxxxxxxxxx> wrote:
> On Sun, Dec 06, 2009 at 05:34:30PM -0800, Yanom Mobis wrote:
>> I know this doesn't actually involve pygame, but
I was wondering if it
>> would be possible to use the Python Ncurses module to make a realtime
>> strategy game. Something in the vein of dwarf fortress (you can see
>> screenshots at:
http://www.bay12games.com/dwarves/screens.html ), but more
>> of a traditional RTS than a rougelike/citybuilder game.
>
> I am sure you could, but one word of warning is that python's standard
> curses module doesn't have a Windows version last time I checked
> (*checks again, yep*)
>
> There is a wcurses work-alike module that you can find, although IIRC it
> has some minor differences that you will have to keep in mind if you
> want your game to work cross-platform.
>
> Gosh I love/hate Dwarf Fortress :)
>
> ---
> James
Paige
>