Mail Index
- Re: [pygame] loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- 3d games Re: [pygame] Ncurses RTS?
- Re: [pygame] image.load() works for some Jpeg's, but not others.
- [pygame] making game distribution easier, part 1.
- Re: [pygame] making game distribution easier, part 1.
- Re: [pygame] making game distribution easier, part 1.
- Re: [pygame] Pygame + Python 3.1?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- [pygame] picklable Surface. Anyone made code to pickle a Surface?
- Re: [pygame] HTML editor woes on pygame.org/wiki
- Re: [pygame] pygame.org project editing docs?
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- Re: [pygame] which python and pygame versions?
- [pygame] BUG: site tags don't work
- Re: [pygame] Re: Announce: PygWeb2.0rc
- [pygame] pygame.org project editing docs?
- Re: [pygame] pygame.org project editing docs?
- Re: [pygame] Masks?
- [pygame] HTML editor woes on pygame.org/wiki
- Re: [pygame] HTML editor woes on pygame.org/wiki
- Re: [pygame] making game distribution easier, part 1.
- [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Make a sprite fall with realistic gravity?
- Re: [pygame] which python and pygame versions?
- [pygame] loss of rapidly repeated keypresses (from a barcode gun keyboard)
- [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] making game distribution easier, part 1.
- Re: [pygame] 3d surface
- Re: [pygame] Ugly font rendering?
- Re: [pygame] "Text has zero width" Exception in font_render
- Re: [pygame] Re: Erratic behavior with pygame.font.SysFont
- Re: [pygame] Ncurses RTS?
- Re: [pygame] Ncurses RTS?
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Ncurses RTS?
- Re: [pygame] %1 is not a valid Win32 application??!
- Re: [pygame] Bug: Python crash after switch to directx fullscreen & quit
- Re: [pygame] Bug: Python crash after switch to directx fullscreen & quit
- [pygame] Pgreloaded status?
- [pygame] Erratic behavior with pygame.font.SysFont
- [pygame] Re: Erratic behavior with pygame.font.SysFont
- [pygame] Re: Erratic behavior with pygame.font.SysFont
- Re: [pygame] Re: Announce: PygWeb2.0rc
- Re: [pygame] Re: Announce: PygWeb2.0rc
- Re: [pygame] Ncurses RTS?
- [pygame] 3d surface
- Re: [pygame] 3d surface
- [pygame] Pygame + Python 3.1?
- [pygame]
- [pygame] Ugly font rendering?
- Re: [pygame] 3d surface
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] picklable Surface. Anyone made code to pickle a Surface?
- Re: [pygame] Improving documentation
- Re: [pygame] Bug: Python crash after switch to directx fullscreen & quit
- Re: [pygame] Improving documentation
- Re: [pygame] Improving documentation
- Re: [pygame] image.load() works for some Jpeg's, but not others.
- Re: [pygame] picklable Surface. Anyone made code to pickle a Surface?
- Re: [pygame] which python and pygame versions?
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- [pygame] %1 is not a valid Win32 application??!
- Re: [pygame] %1 is not a valid Win32 application??!
- Re: [pygame] Make a sprite fall with realistic gravity?
- [pygame] How do you do the sound?
- Re: [pygame] How do you do the sound?
- Re: [pygame] Need names and nationalities for AI playes in new sport-game
- [pygame] Masks?
- Re: [pygame] loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] How do you do the sound?
- [pygame] which python and pygame versions?
- Re: [pygame] "Text has zero width" Exception in font_render
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Ncurses RTS?
- Re: [pygame] How do you do the sound?
- Re: [pygame] Bug: Python crash after switch to directx fullscreen & quit
- [pygame] Bug: Python crash after switch to directx fullscreen & quit
- Re: [pygame] which python and pygame versions?
- Re: [pygame] Re: Announce: PygWeb2.0rc
- Re: [pygame] Re: Announce: PygWeb2.0rc
- Re: [pygame] Pygame community platform?
- [pygame] Improving documentation
- Re: [pygame] Improving documentation
- Re: [pygame] which python and pygame versions?
- Re: [pygame] Ncurses RTS?
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- Re: [pygame] How do you do the sound?
- Re: [pygame] which python and pygame versions?
- Re: [pygame] image.load() works for some Jpeg's, but not others.
- Re: [pygame] Make a sprite fall with realistic gravity?
- Re: [pygame] State of the math branch
- Re: [pygame] Re: loss of rapidly repeated keypresses (from a barcode gun keyboard)
- Re: [pygame] Pgreloaded status?
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- [pygame] pgreloaded 2.0.0-alpha3 released
- [pygame] wxPython and cleaning up pygame threads
- [pygame] "Text has zero width" Exception in font_render
- Re: [pygame] "Text has zero width" Exception in font_render
- [pygame] pygame.mixer.Sound doesn't throw file not found
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] how to "think rotation" on a longitude-latitude reference system ?
- Re: [pygame] which python and pygame versions?
- Re: [pygame] Masks?
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Trolls Outta Luckland - new release
- Re: [pygame] Announce: PygWeb2.0rc
- Re: [pygame] pySpy 1.1
- [pygame] Pygame community platform?
- Re: [pygame] Pygame community platform?
- Re: [pygame] Pygame community platform?
- Re: [pygame] Pygame community platform?
- Re: [pygame] Pgreloaded status?
- Re: [pygame] Ncurses RTS?
- Re: [pygame] making game distribution easier, part 1.
- [pygame] Elephants! pygame game ported to iPhone :)
- Re: [pygame] Make a sprite fall with realistic gravity?
- Re: [pygame] Erratic behavior with pygame.font.SysFont
- Re: [pygame] Re: Erratic behavior with pygame.font.SysFont
- [pygame] image.load() works for some Jpeg's, but not others.
- Re: [pygame] image.load() works for some Jpeg's, but not others.
- Re: [pygame] image.load() works for some Jpeg's, but not others.
- Re: [pygame] Pygame + Python 3.1?
- Re: [pygame] Re: Announce: PygWeb2.0rc
- From: ssteinerX@xxxxxxxxx
- Re: [pygame] Pygame community platform?
- Re: [pygame] HTML editor woes on pygame.org/wiki
- [pygame] pySpy 1.1
- Re: [pygame] Make a sprite fall with realistic gravity?
- Re: [pygame] pygame.org project editing docs?
- [pygame] Ncurses RTS?
- Re: [pygame] Ncurses RTS?
- Re: [pygame] image.load() works for some Jpeg's, but not others.
- Re: [pygame] Ncurses RTS?
- Re: [pygame] Ncurses RTS?
- Re: [pygame] Bug: Python crash after switch to directx fullscreen & quit
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