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[pygame] Bug: Python crash after switch to directx fullscreen & quit
- To: pygame-users@xxxxxxxx
- Subject: [pygame] Bug: Python crash after switch to directx fullscreen & quit
- From: "Jason M. Marshall" <jmm0@xxxxxxxxx>
- Date: Wed, 9 Dec 2009 17:28:12 -0800 (PST)
- Delivered-to: archiver@xxxxxxxx
- Delivered-to: pygame-users-outgoing@xxxxxxxx
- Delivered-to: pygame-users@xxxxxxxx
- Delivery-date: Wed, 09 Dec 2009 20:28:14 -0500
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Hello pygame core developers,
Attached to this e-mail is my tool for rapidly trying different display
configurations. I use it to determine which display settings are optimal for a
given platform. I've found that when I toggle from directx windowed mode to directx
fullscreen mode and then exit, Python crashes. Do you suppose that this is a
pygame bug, an SDL bug, a Python 2.5.4 bug, an Intel GMA X4500 driver bug, or
PEBKAC error?
To reproduce the error, launch the jason_test_6.py script. If the driver is windib, toggle the driver to
directx by pressing F4. Next, press F2 to switch to fullscreen, and then press Esc to quit. On
my computer, a Windows error message is displayed immediately.
Thanks,
Jason
When Python crashes,
Windows provides this "Error signature":
AppName: python.exe
AppVer: 0.0.0.0
ModName: sdl.dll
ModVer: 1.2.13.0
Offset: 00028bea
Software:
Windows XP Pro SP3
Python 2.5.4
pygame 1.9.2pre-svn2696
SDL 1.2.13
Hardware:
Intel Core 2 Duo E8400 @ 3.0 GHz
Intel GMA X4500
2 GB o' RAM
Attachment:
jason_test_6.py
Description: Binary data