On, Wed Dec 30, 2009, Rene Dudfield wrote: > hi, > > you could try filtering out that font and not loading it. I'm > guessing there is a bug in freetype and that font. > > I could add that font(and other broken ones) to sysfont if someone > submits a patch. That is a font blacklist. > http://www.seul.org/viewcvs/viewcvs.cgi/trunk/lib/sysfont.py?rev=2519&root=PyGame&view=markup Does it make sense to blacklist fonts on pygame's side, because SDL_ttf can't handle them on one platform? If the font is not likely to work on any platform, this should be escalated to the SDL_ttf/freetype developers as it is more likely to be a problem with those libraries then, I would guess. Regards Marcus
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