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[pygame] 3d surface
- To: pygame-users@xxxxxxxx
- Subject: [pygame] 3d surface
- From: Eduardo Luttner <eluttner@xxxxxxxxx>
- Date: Thu, 10 Dec 2009 18:42:21 -0200
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Hi,
I am evaluating PyGame to create a 3d surface navigator (something like google earth)
I have the raster pictures and the surface lines. We have achieved doing that using vlib, which is a c++ lib.
I am trying to convince the stakeholders to use python, since the development will be faster.
Anyone has an example / tutorial or start point for me?
thanks
eduardo