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Re: [pygame] Ncurses RTS?
Maybe a solution to this is to use pygame. Just divide the screen up
into a grid where each rectangle can contain a character. To draw the
screen you just paint the appropriate character in each rect. You
could also use fancier glyphs too if you wanted to (like from
wingdings, dingbats, whatever) since you wouldn't be limited to the
terminal font.
-Casey
On Dec 6, 2009, at 6:34 PM, Yanom Mobis wrote:
I know this doesn't actually involve pygame, but I was wondering if
it would be possible to use the Python Ncurses module to make a
realtime strategy game. Something in the vein of dwarf fortress (you
can see screenshots at: http://www.bay12games.com/dwarves/
screens.html ), but more of a traditional RTS than a rougelike/
citybuilder game.