[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[pygame] LayeredUpdate Typo in Pygame Documentation
- To: pygame-users@xxxxxxxx
- Subject: [pygame] LayeredUpdate Typo in Pygame Documentation
- From: Herman Chau <amberautumnamethyst@xxxxxxxxx>
- Date: Mon, 20 Dec 2010 18:42:34 +0800
- Delivered-to: archiver@xxxxxxxx
- Delivered-to: pygame-users-outgoing@xxxxxxxx
- Delivered-to: pygame-users@xxxxxxxx
- Delivery-date: Mon, 20 Dec 2010 05:43:04 -0500
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:received:mime-version:received:from:date :message-id:subject:to:content-type; bh=q92F7bv1m/doZM2H4Lqj6Qo/PNCPmG+7+VBjyXbY8q8=; b=CDn1w6io7doh/ISI5fN7IZpll+dGKsBwm2V/SP85eIXPkxJTIqeFVILEOHf3FWiS7W 8Lurr2hv8sDshcwsCOPBpWEX4Fr4fRxHzNsFcZI3FhbvBWyKIUj+2ik0SqzenyUYzAsT tTy22pwsWOhEWlGdLW/gmjmEkvOQm+2eAdUUw=
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=mime-version:from:date:message-id:subject:to:content-type; b=Di5Hq78w6Fov9OMSW4i1zIilXpVv9HWcfJDwMIUOy6ZXhp/i+cPjVTk1KFKRlR80+u lr8bTXvSIs60hTpVsEglp+A7/2GfzQElM2fBphtFCh8KKDj7vTqhvZAk8NZuopRX5fI9 Jr5Wf+VmCNGGU/AJOACMdhWsAM4KS6moCgYJI=
- Reply-to: pygame-users@xxxxxxxx
- Sender: owner-pygame-users@xxxxxxxx
Hi, I'm not sure if this is where I report typos/errors in the doc, but the IRC channel pointed me here.
As mentioned in one of the comments, the description for pygame.sprite.LayeredUpdates (http://www.pygame.org/docs/ref/sprite.html#pygame.sprite.LayeredUpdates):
"If the sprite you add has an
attribute layer then that layer will be used." should read "If the sprite you add has an
attribute '_layer' then that layer will be used."