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Re: [pygame] pygame.mixer.Channel - Name of the sound that is currently playing?
On 19/12/10 01:50 PM, Ian Mallett wrote:
You can give your sound object a new field, and put a name in it, and
then check that name.
I don't know if you can add a field directly to a Sound instance. But
pygame.mixer.Sound can be subclasses, and the subclass accepts
additional attributes. Then use Channel.get_sound to return the
currently playing Sound object.
Lenard Lindstrom