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Re: [pygame] Error setting cooperative level?



> Curtiss Howard wrote:
> > Is anyone familiar with this error?  I have a program that runs
> > fullscreen and spawns a copy of some other program wanting the
> > display (in this case, MAME).  Of course, this doesn't work as the
> > error message "Error setting cooperative level" is displayed along
> > with a register dump.  Running in a window gets rid of this problem,
> > as does calling pygame.display.quit() before spawning the program and
> > creating a new display upon its termination, but neither of these
> > solutions are optimal in my view.  Any ideas?
> 
> this sounds like a directx error, when one app goes for the fullscreen, 
> it doesn't share it with any other apps. if you are on windows, i'd 
> recommend this
> 
> os.environ['SDL_VIDEO_DRIVER']='windib'
> 

Indeed, I am using Windows.  This sounds like a pretty good solution to the problem (though I'm sure performance will suffer; shouldn't be a problem in my case since nothing heavy is being done).  Thanks!


Curtiss Howard
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