I had to insert
from __future__ import generators
True=1
False=0
at the top of most files to get this to run at all.
Then I got:
File "brian.py", line 50, in main
player.move([x, y])
File "sprites.py", line 273, in move
Creature.move(self, direction)
File "sprites.py", line 195, in move
direction[1] = self.__f.next() / self.spritespeed[1]
File "sprites.py", line 77, in accelmove
for i in range(steps)[::d]:
TypeError: sequence index must be integer
and gave up, as I am not exactly sure what that is
supposed to do (step size?).
Hmm. Looks like the transition to 2.3 may be tricky.