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[pygame] image.save()?



Is there are way in pygame to easily save files in a .png or .gif format?
image.load() seems to handle all sorts of things, but image.save() seems
to only handle .bmp (bloated), and .tga (uncommon).

Sure, I can easily convert to whatever format I feel like with GIMP, but I
want to use this for automated unit testing.  My reading of the documents and
list archives leads me to believe this isn't possible, but I'm hoping I'm
wrong...

-Jasper


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