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Re: [pygame] image.save()?



I would be interested in PNG saving, I would be ideal if pygame could support saving PNG's witn alpha!

> Is there are way in pygame to easily save files in a .png or .gif format?
> image.load() seems to handle all sorts of things, but image.save() seems
> to only handle .bmp (bloated), and .tga (uncommon).
> 
> Sure, I can easily convert to whatever format I feel like with GIMP, but I
> want to use this for automated unit testing.  My reading of the documents and
> list archives leads me to believe this isn't possible, but I'm hoping I'm
> wrong...
> 
> -Jasper
> 
> 
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> http://pygame.seul.org
> 

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