[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[pygame] Compiling music into a game?
- To: "Pygame Users Mailing List " <pygame-users@xxxxxxxx>
- Subject: [pygame] Compiling music into a game?
- From: "Dave Mikesell" <dm@xxxxxxxxxxxxxx>
- Date: Tue, 8 Feb 2005 09:13:52 -0500 (EST)
- Delivered-to: archiver@seul.org
- Delivered-to: pygame-users-outgoing@seul.org
- Delivered-to: pygame-users@seul.org
- Delivery-date: Tue, 08 Feb 2005 09:14:25 -0500
- Importance: Normal
- Reply-to: pygame-users@xxxxxxxx
- Sender: owner-pygame-users@xxxxxxxx
- User-agent: SquirrelMail/1.4.4
I sent an email to a "royalty-free" music site asking if I could
distribute their sound loops with my game. I got the following one-line
answer:
"yes as-long as they are synchronized/compiled into the game."
How exactly would one do this?