[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] New Game, KroolJoolz



On 2/27/06, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> On 2/26/06, Simon Wittber <simonwittber@xxxxxxxxx> wrote:
> > We are planning to extend this game with extra levels and features,
> > and distribute it as a independent / shareware title.
> >
> It's very good for 6 days of work. It is definitely lacking polish
> (stuff like the joolz don't do anything cool when matched, menu
> doesn't react to you, effects are all linear, awkward load times
> starting a game, no sound effects for matches etc) but I'm sure you
> guys would make all that rock

<snip lots of text>

Thanks for the feedback! I will definitely look at the ideas you have
suggested. Stay tuned.

-Sw.