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Re: [pygame] win 64 testing.



yeah, cool.  Especially since the 32bit version seems to work ok.

On Feb 13, 2008 5:02 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
> I finally found the MinGW-w64 cross compilers. They are GCC version 4. I
> have already test built a few 32-bit libraries with gcc 4.2.1. I have
> yet to try smpeg with g++. These compilers are still only preview
> releases. So unless the Pygame community is willing to become testers
> for the MinGW project I will continue using gcc 3.4.5. I will look at
> 4.2.1 more seriously after Pygame 1.8.0 is released. It is too hard to
> keep track of things otherwise.
>
> Lenard
>
>
>
> René Dudfield wrote:
> > Hi Sean,
> >
> > Does this pygame work for you?
> >
> > http://www3.telus.net/len_l/pygame-1.8rev1086.win32-py2.5.exe
> >
> > cheers,
> >
> >
> >
> > On Feb 12, 2008 10:25 AM, Sean Berry <seaneseor@xxxxxxxxx> wrote:
> >
> >> I have Windows Vista Ultimate 64-bit. How can I help?
> >>
> >> -Sean
> >>
> >>
> >>
> >> On Feb 11, 2008 3:02 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> >>
> >>
> >>> Hi,
> >>>
> >>> does anyone have access to a windows 64 system for testing pygame?
> >>>
> >>> cheers,
> >>>
> >>>
> >>
>
>