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[pygame] Automated Builds of pygame from latest in SVN



For people who are interested in testing with the bleeding edge of
pygame development (like say testing/confirming if some bug you care
about is fixed), I've set up automated pygame installer building for
win32 and mac OS X on python 2.4 & 2.5
http://thorbrian.com/pygame/builds.php

Scripts run every 4 hours and rebuild if SVN has changed. If the
builds pass the pygame unit-tests, the installer is uploaded. If the
builds didn't pass or failed to build the errors are listed.

You can tell if your pygame was installed with one of these installers
because pygame.ver reports the svn revision they were build with in
the form: -svnXXXX, and if you are reporting a bug with one of these
installers, please supply that ver string.

I am very interested in feedback of how to make this more useful for
anyone who is interested in utilizing it.