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[pygame] Check Sound status in Pygame



Hello all,

I am developing a drum sequencer program using Pygame, and have a (hopefully easy) architectural question for you. How can you tell if a Sound object is currently playing? (On any channel - I don't care where it is playing, I just want to know if it is). There is no 'is_playing()' or similar method which I could find. I imagine that this is a pretty common request, so I must be just missing something.

Thanks!



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