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Re: [pygame] Anti-aliased Circles
Yeah, it's in C. Most of the pygame functions come from there.
Have a look at src/draw.c . It should be pretty easy to copy in the
aacircle function from SDL_gfx and make a wrapper.
Otherwise, maybe ask someone who does C to do it for you :)
cu,
On Tue, Feb 26, 2008 at 4:23 PM, Ian Mallett <geometrian@xxxxxxxxx> wrote:
> On Mon, Feb 25, 2008 at 9:20 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
>
> > hi,
> >
> > there's aa circle code here:
> > http://www.ferzkopp.net/joomla/content/view/19/14/
> >
> Cool! How do I use it?
> It is not in Python...
>
> > If someone is fairly quick, and wraps it (as in the next day or so)
> > then we can add it to pygame for the 1.8 release.
> >
> Cool!
> Ian
>