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Re: [pygame] intermittant fails of unit test pixelarray_test.PixelArrayTest with Python 2.4
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] intermittant fails of unit test pixelarray_test.PixelArrayTest with Python 2.4
- From: "René Dudfield" <renesd@xxxxxxxxx>
- Date: Tue, 26 Feb 2008 21:26:59 +1100
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It sounds like a win98 not setting memory to zero by default with the
undefined pallete? Whereas I think freebsd zeros memory by default?
Or maybe it's something to do with the video driver on win98 and the
set pallete call?
On Tue, Feb 26, 2008 at 8:44 PM, Marcus von Appen <mva@xxxxxxxxxxxx> wrote:
> On, Mon Feb 25, 2008, Lenard Lindstrom wrote:
>
> > I was trying out one of my custom Windows builds of Pygame 1.8.0rc3 rev
> > 1126 with Python 2.4. Using run_tests.py to check the Python 2.4 version
> > before release I found the following fail:
>
> [...]
>
> I just tried nearly any combination with clean installs of pygame
> rev. 1127 for both, python 2.4 and 2.5 on a FreeBSD RELENG_7
> installation and could not recreate that behaviour - independent of
> whether the .pyc files were left or not. All's nice and shiny here.
>
> If no one else can recreate that behaviour, I'd say it's a broken
> python, pygame or Win98 installation ;-).
>
> Regards
> Marcus
>