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Re: [pygame] intermittant fails of unit test pixelarray_test.PixelArrayTest with Python 2.4



On Tue, Feb 26, 2008 at 12:07 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
>  For both pass and fail I get (0,0,0) --> 0,  (255,255,255) --> 127. But
>  sf.unmap_rgb(0x000000ff) is (255,255,255), the same as sf.get_at((8,8)).
>  So the test should always fail. The question now becomes, why does it pass?
>
well if map_rgb returns 127, then the set_at should use 127 cause it
calls the same SDL mapping func... it may not matter what 0xff unmaps
to

so what if you print out the contents of the PixelArray before the
assert that fails? where in the array is the 0x000000ff? how is a
failing paletted surface different from a passing paletted surface for
that check?