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[pygame] FreeSanBold Font and Screen Terminating Problems



Hello there,

I am using OS X Leopard, Python 2.5, and PyGame...

Wrote this sample program and what happens is that the screen appears for a brief second and terminates (closes itself) and I get this error message.

import pygame
from pygame.locals import *

def main():
	# Initialize screen
	pygame.init()
	screen = pygame.display.set_mode((400,100))
	pygame.display.set_caption('Basic Pygame program')

	# Fill background
	background = pygame.Surface(screen.get_size())
	background = background.convert()
	background.fill((250, 250, 250))

	# Display some text
	font = pygame.font.Font(None, 36)
	text = font.render("Hello Unnsse!", 1, (10, 10, 10))
	textpos = text.get_rect()
	textpos.centerx = background.get_rect().centerx

	# Blit everything to the screen
	screen.blit(background, (0, 0))
	pygame.display.flip()

	# Event loop
	while 1:
			for event in pygame.event.get():
				if event.type == QUIT:
					return
			screen.blit(background, (0, 0))
			pygame.display.flip()

if __name__ == '__main__': main()

This is the error message:

2008-02-27 20:23:09.627 Python[93137:613] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz.
Traceback (most recent call last)
 File "hello.py", line 33, in <module>
   if __name__ == '__main__': main()
 File "hello.py", line 16, in main
   font = pygame.font.Font(None, 36)
RuntimeError: default font not found 'freesansbold.ttf'

Subsequently, I installed freessansbold.ttf into Leopard and when I re- ran the program, nothing changed?!

How come the screen closes so fast? Also, how come it's not locating this newly installed font?

Happy programming,

Unnsse