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Re: [pygame] pygame.display.flip() and framerate



On Sun, Feb 8, 2009 at 2:24 PM, Ian Mallett <geometrian@xxxxxxxxx> wrote:

60 frames/second is a decent framerate, but such a
limitation seems bizarre, even if it's not troublesome.

What refresh rate is your display set to? There's no
point in rendering more frames per second than your
display can show.

--
Greg