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Re: [pygame] Pygame Scene System



Thanks, I am looking through it now. The entity module is pretty cool, and the whole thing seems very well commented.

On Fri, Feb 12, 2010 at 9:03 PM, Thadeus Burgess <thadeusb@xxxxxxxxxxxx> wrote:
Do take a look at PyBTS (Pygame Behind The Scenes) (which MyRTS uses
this engine) project in hg.thadeusb.com

It has a scenemanager, world manager, map manager, entity manager, etc
etc etc.., this was my initial start on a pygame engine.

-Thadeus





On Thu, Feb 11, 2010 at 11:32 PM, nikwin <murthynik1@xxxxxxxxx> wrote:
> area or the sidebar for GUI elements. The View class is used to
> display a portion of a subspace onto the screen itself (or any other
> surface).  I will implement the entire thing as the fo