[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Bug in pygame.draw.polygon



this should be cross referenced....

:)

On Thu, Feb 12, 2015 at 4:32 PM, Florian Krause <siebenhundertzehn@xxxxxxxxx> wrote:
Hi there,

I think I found another bug. When drawing a cross, defined as:

pygame.draw.polygon(screen, [255,0,0], [[11, 0], [11, 9], [20, 9], [20, 11], [11, 11], [11, 20], [9, 20], [9, 11], [0, 11], [0, 9], [9, 9], [9, 0]], 0)


the result will show a cross with 2 pixel thickness in the vertical direction, but 3 pixels thickness in the horizontal direction. Which one is "correct" is probably debatable, but Pygame should at least treat both directions equal, shouldn't it?


--
www.fladd.de - Homepage of Florian Krause



--
Diliup Gabadamudalige

http://www.diliupg.com
http://soft.diliupg.com/

**********************************************************************************************
This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions.
**********************************************************************************************