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[pygame] Keyboard handling
Chris Armstrong writes:
> ...
> I couldn't find anything on 'key release' events, and
> having a 'timeout' period for the key event seems nasty. Any suggestions?
>
Hmm. There is a pygame.KEYUP event, to match the pygame.KEYDOWN event
type. It should be added to the queue every time a key is released. Is
it not suitable for what you're doing?
--
David Clark
silenus@telus.net
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