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[pygame] Keyboard handling



Chris Armstrong writes:
 > ...
 > I couldn't find anything on 'key release' events, and
 > having a 'timeout' period for the key event seems nasty. Any suggestions?
 > 

Hmm. There is a pygame.KEYUP event, to match the pygame.KEYDOWN event
type. It should be added to the queue every time a key is released. Is
it not suitable for what you're doing?

-- 
David Clark
silenus@telus.net

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