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Re: [pygame] Re: Bad Civil Image



On Mon, 22 Jan 2001, Pete Shinners wrote:

>my solution was this. i opened the image in a simple image viewing
>program. i then saved it out as a new PNG file. i was able to load
>the new PNG into pygame just fine.

This is weird. Maybe the solution is just to run all images through
mogrify and it all goes away.

>also, btw. your original code will raise an exception if the
>image load did work. trying to convert the image to the display
>format before setting the display format. :]

Yep, it will...

Anyway, the help you provide to us is invaluable as usual, thanks again.
We owe you a virtual beer/other drink, or you'll get a real one if you
happen to visit Finland/Sweden. :-)

--------------------+--------------------------------------------------------
Jan 'Chakie' Ekholm |     Balrog New Media    http://www.balrog.fi/
   Linux Inside     | I'm the blue screen of death, nobody hears your screams

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