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Re: [pygame] Re: Bad Civil Image
On Mon, 22 Jan 2001, Pete Shinners wrote:
>my solution was this. i opened the image in a simple image viewing
>program. i then saved it out as a new PNG file. i was able to load
>the new PNG into pygame just fine.
This is weird. Maybe the solution is just to run all images through
mogrify and it all goes away.
>also, btw. your original code will raise an exception if the
>image load did work. trying to convert the image to the display
>format before setting the display format. :]
Yep, it will...
Anyway, the help you provide to us is invaluable as usual, thanks again.
We owe you a virtual beer/other drink, or you'll get a real one if you
happen to visit Finland/Sweden. :-)
--------------------+--------------------------------------------------------
Jan 'Chakie' Ekholm | Balrog New Media http://www.balrog.fi/
Linux Inside | I'm the blue screen of death, nobody hears your screams
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