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Re: [pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X! (Snake Factor 10: Juicy Mice Ahead)
On Sunday, January 6, 2002, at 06:33 PM, Bob Ippolito wrote:
> No it wouldn't. I've patched just about everything in there to work
> better than it did before. Python 2.2 by default has a broken module
> loader, I've added setIcon to SDL and fixed up some of the window
> stuff, etc.. You're getting more than what you could get on your own,
> because my patches aren't in the wild yet
Yeah, I realised this once I'd read the rest of the page. Ignore my
email trigger-finger... I'm talking crap as usual.
> Trust me, you won't mind :)
I don't! I'm over the moon to have it on OS X... :)
Nice job...
G
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