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Re: [pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X! (Snake Factor 10: Juicy Mice Ahead)




On Sunday, January 6, 2002, at 06:33 PM, Bob Ippolito wrote:

> No it wouldn't.  I've patched just about everything in there to work 
> better than it did before.  Python 2.2 by default has a broken module 
> loader, I've added setIcon to SDL and fixed up some of the window 
> stuff, etc..  You're getting more than what you could get on your own, 
> because my patches aren't in the wild yet

Yeah, I realised this once I'd read the rest of the page. Ignore my 
email trigger-finger... I'm talking crap as usual.

> Trust me, you won't mind :)

I don't! I'm over the moon to have it on OS X... :)

Nice job...

G

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