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Re: [pygame] PyGame crash upon set_mode
From
: Pete Shinners <pete@visionart.com>
[pygame] sprite module problems
From
: "Mike Benfield" <mike@duckbrain.com>
[pygame] vidmod hang in pygame.init()
From
: <mazer@socrates.berkeley.edu>
Re: [pygame] sprite module problems
From
: "Mike Benfield" <mike@duckbrain.com>
Re: [pygame] vidmod hang in pygame.init()
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] sprite module problems
From
: Adrian <adrian@opticnoise.net>
Re: [pygame] sprite module problems
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] sprite module problems
From
: "Mike Benfield" <mike@duckbrain.com>
[pygame] taming the circus of modules
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] taming the circus of modules
From
: Vince Platt <vinceplatt@yahoo.com>
Re: [pygame] taming the circus of modules
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] taming the circus of modules
From
: Vince Platt <vinceplatt@yahoo.com>
Re: [pygame] vidmod hang in pygame.init()
From
: <mazer@socrates.berkeley.edu>
Re: [pygame] vidmod hang in pygame.init()
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] taming the circus of modules
From
: Syver Enstad <syver-en@online.no>
Re: [pygame] vidmod hang in pygame.init()
From
: <mazer@socrates.berkeley.edu>
[pygame] taming the circus of modules
From
: David Clark <silenus@telus.net>
Re: [pygame] taming the circus of modules
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] taming the circus of modules
From
: Richard Jones <richardjones@optushome.com.au>
Re: [pygame] taming the circus of modules
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] taming the circus of modules
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] OSX pygame almost ready
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] OSX pygame almost ready
From
: Gareth Noyce <gareth.noyce@ukonline.co.uk>
[pygame] Font Contest Entries
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] OSX pygame almost ready
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] OSX pygame almost ready
From
: Gareth Noyce <gareth.noyce@ukonline.co.uk>
[pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X! (Snake Factor 10: Juicy Mice Ahead)
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X! (Snake Factor 10: Juicy Mice Ahead)
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X! (Snake Factor 10: Juicy Mice Ahead)
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X! (Snake Factor 10: Juicy Mice Ahead)
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Just in time for MacWorld 2002 - PYGAME 1.3 OS X!
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] Pygame Rpg
From
: Ben Swartz <yoda@swartzfam.com>
Re: [pygame] Pygame Rpg
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] Pygame Rpg
From
: Ben Swartz <yoda@swartzfam.com>
[pygame] Era of Mages design discussions starting
From
: Frank Raiser <crashchaos@gmx.net>
Re: [pygame] Pygame Rpg
From
: Ben Swartz <yoda@swartzfam.com>
Re: [pygame] Era of Mages design discussions starting
From
: "Jeffrey Drake" <jpt.d@rogers.com>
[pygame] Amiga Expo
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Amiga Expo
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Amiga Expo
From
: Jan Ekholm <chakie@infa.abo.fi>
[pygame] Font problem
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] Font problem
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Font problem
From
: Jan Ekholm <chakie@infa.abo.fi>
[pygame] Surface.set_clip()
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] Surface.set_clip()
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] blending edges
From
: Robert Flemming <flemming@spiralout.net>
Re: [pygame] blending edges
From
: Robert Flemming <flemming@spiralout.net>
[pygame] know from where two sprites have collided
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] blending edges
From
: Frank Raiser <crashchaos@gmx.net>
[pygame] Anti-aliasing problem
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] blending edges
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Anti-aliasing problem
From
: "Dirk Krause" <d_krause@pixelpark.com>
Re: [pygame] Anti-aliasing problem
From
: "Dirk Krause" <d_krause@pixelpark.com>
Re: [pygame] Anti-aliasing problem
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Anti-aliasing problem
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Antialiasing again
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Antialiasing again
From
: Richard Jones <richardjones@optushome.com.au>
Re: [pygame] Surface.set_clip()
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] Anti-aliasing problem
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Anti-aliasing problem
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Antialiasing again
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Anti-aliasing problem
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Anti-aliasing problem
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Antialiasing again
From
: Richard Jones <richardjones@optushome.com.au>
[pygame] Got it!
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Antialiasing again
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Got it!
From
: "Nat Pryce" <nat.pryce@b13media.com>
[pygame] Problem with pygame.display.update
From
: "Nat Pryce" <nat.pryce@b13media.com>
Re: [pygame] Problem with pygame.display.update
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] know from where two sprites have collided
From
: Pete Shinners <pete@visionart.com>
[pygame] Pyantasy star online I
From
: Ben Swartz <yoda@swartzfam.com>
[pygame] sdl game contest
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] sdl game contest
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] sdl game contest
From
: "Peter Thoman" <peter.thoman@chello.at>
[pygame] Problem with pygame2exe.py
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] Problem with pygame2exe.py
From
: Pete Shinners <pete@visionart.com>
[pygame] OS X distro...
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] OS X distro...
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] OS X distro...
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Problem with pygame2exe.py
From
: "Andrew Jones" <andy@larrymite.com.au>
[pygame] Cross-fading music?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Cross-fading music?
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] Odd fill/mouse behaviour
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Cross-fading music?
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Possible default?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Odd fill/mouse behaviour
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Odd fill/mouse behaviour
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Possible default?
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Odd fill/mouse behaviour
From
: Paul Sidorsky <paulsid@shaw.ca>
[pygame] Pyzzle-0.2 now online
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] Pyzzle-0.2 now online
From
: Pete Shinners <pete@visionart.com>
[pygame] Physics and games...
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Physics and games...
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Physics and games...
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Physics and games...
From
: "Vince Platt" <VincePlatt@yahoo.com>
[pygame] My UFO code
From
: Richard Jones <richardjones@optushome.com.au>
Re: [pygame] Pyzzle-0.2 now online
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] OS X distro...
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] OS X distro...
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] two ideas for 1.5
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] OS X distro...
From
: Bob Ippolito <bob@threeoh.com>
[pygame] playing MPEGs
From
: "Dirk Krause" <d_krause@pixelpark.com>
Re: [pygame] playing MPEGs
From
: Syver Enstad <syver-en@online.no>
Re: [pygame] playing MPEGs
From
: "Dirk Krause" <d_krause@pixelpark.com>
Re: [pygame] two ideas for 1.5
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Numarray?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Numarray?
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] playing MPEGs
From
: Syver Enstad <syver-en@online.no>
[pygame] Possible problem in transform
From
: <wijgerden@hetnet.nl>
Re: [pygame] Possible problem in transform
From
: "Mike Benfield" <mike@duckbrain.com>
Re: [pygame] playing MPEGs
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Possible problem in transform
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Possible problem in transform
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Physics and games...
From
: crispin@iinet.net.au
Re: [pygame] Possible problem in transform
From
: Pete Shinners <shredwheat@mediaone.net>
RE: [pygame] Possible problem in transform
From
: <wijgerden@hetnet.nl>
Re: [pygame] Possible problem in transform
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
Re: [pygame] Physics and games...
From
: Magnus Lie Hetland <magnus@hetland.org>
Antialiased draw functions. (Was Re: [pygame] Possible problem in transform)
From
: "Nat Pryce" <nat.pryce@b13media.com>
AW: [pygame] playing MPEGs
From
: DirkK <d_krause@pixelpark.com>
[pygame] Re: Antialiased draw functions
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Re: Antialiased draw functions
From
: "Nat Pryce" <nat.pryce@b13media.com>
[pygame] Documentation Query/Bug Report
From
: "Nat Pryce" <nat.pryce@b13media.com>
Re: [pygame] Documentation Query/Bug Report
From
: Arturo Espinosa Aldama <arturo@ximian.com>
Re: [pygame] Documentation Query/Bug Report
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Documentation Query/Bug Report
From
: Arturo Espinosa Aldama <arturo@ximian.com>
Re: [pygame] Documentation Query/Bug Report
From
: "Dirk Krause" <d_krause@pixelpark.com>
Re: [pygame] Documentation Query/Bug Report
From
: "Nat Pryce" <nat.pryce@b13media.com>
[pygame] pygame.transform.rotozoom
From
: <wijgerden@hetnet.nl>
RE: [pygame] Documentation Query/Bug Report
From
: <wijgerden@hetnet.nl>
[pygame] pygame.draw.rect documentation error
From
: <wijgerden@hetnet.nl>
Re: [pygame] Documentation Query/Bug Report
From
: Frank Raiser <crashchaos@gmx.net>
Re: [pygame] pygame.transform.rotozoom
From
: Frank Raiser <crashchaos@gmx.net>
RE: [pygame] Documentation Query/Bug Report
From
: <wijgerden@hetnet.nl>
RE: [pygame] pygame.transform.rotozoom
From
: <wijgerden@hetnet.nl>
Re: [pygame] pygame.transform.rotozoom
From
: "Nat Pryce" <nat.pryce@b13media.com>
RE: [pygame] pygame.transform.rotozoom
From
: <wijgerden@hetnet.nl>
Re: [pygame] pygame.transform.rotozoom
From
: "Nat Pryce" <nat.pryce@b13media.com>
RE: [pygame] pygame.transform.rotozoom
From
: <wijgerden@hetnet.nl>
Re: [pygame] pygame.transform.rotozoom
From
: "Nat Pryce" <nat.pryce@b13media.com>
[pygame] SDL_rotozoom
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] SDL_rotozoom
From
: Arturo Espinosa Aldama <arturo@ximian.com>
[pygame] transform fixes
From
: Pete Shinners <pete@visionart.com>
[pygame] Question about fonts
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Question about fonts
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
RE: [pygame] transform fixes
From
: <wijgerden@hetnet.nl>
Re: [pygame] Question about fonts
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] transform fixes
From
: Peter Goode <peter.goode@mrexcessive.net>
RE: [pygame] Question about fonts
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Question about fonts
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
RE: [pygame] Question about fonts
From
: "Michael Robin" <vimakefile@yahoo.com>
RE: [pygame] Question about fonts
From
: Vince Platt <vinceplatt@yahoo.com>
Re: [pygame] Question about fonts
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Question about fonts
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Question about fonts
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Question about fonts
From
: "Nat Pryce" <nat.pryce@b13media.com>
Re: [pygame] Question about fonts
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
[pygame] Odd key code behaviour
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Minimal GUI support
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Minimal GUI support
From
: Adrian <adrian@opticnoise.net>
Re: [pygame] Minimal GUI support
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Odd key code behaviour
From
: Danny Yoo <dyoo@hkn.eecs.berkeley.edu>
[pygame] ** NEWBIE ** Rect.collidepoint() problems
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] ** NEWBIE ** Rect.collidepoint() problems
From
: Frank Raiser <crashchaos@gmx.net>
Re: [pygame] ** NEWBIE ** Rect.collidepoint() problems
From
: "Chris McCormick" <cmccormick@thestate.com>
[pygame] PyPoker announcement, I suppose
From
: "Mike Benfield" <mike@duckbrain.com>
[pygame] Order preserved?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Odd key code behaviour
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Order preserved?
From
: Pete Shinners <pete@visionart.com>
RE: [pygame] Odd key code behaviour
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Minimal GUI support
From
: Arturo Espinosa Aldama <arturo@ximian.com>
Re: [pygame] Odd key code behaviour
From
: Paul Sidorsky <paulsid@shaw.ca>
Re: [pygame] Minimal GUI support
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Pseudo-3d demo.
From
: Arturo Espinosa Aldama <arturo@ximian.com>
RE: [pygame] Odd key code behaviour
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Pseudo-3d demo.
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Pseudo-3d demo.
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Pseudo-3d demo.
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Pseudo-3d demo.
From
: Arturo Espinosa Aldama <arturo@ximian.com>
Re: [pygame] Pseudo-3d demo.
From
: Guillaume Proux <gproux@acesoliton.com>
[pygame] ANNOUNCE: same-pygame-1.0
From
: "Stuart W. McFadden" <stuarty@stuartymcf.uklinux.net>
Re: [pygame] ANNOUNCE: same-pygame-1.0
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] ANNOUNCE: same-pygame-1.0
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] ANNOUNCE: same-pygame-1.0
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] ANNOUNCE: same-pygame-1.0
From
: "Stuart W. McFadden" <stuarty@stuartymcf.uklinux.net>
Re: [pygame] ANNOUNCE: same-pygame-1.0
From
: "Stuart W. McFadden" <stuarty@stuartymcf.uklinux.net>
[pygame] Fading antialiased fonts...
From
: "Scott Russell" <scott@activestudios.com>
Re: [pygame] Fading antialiased fonts...
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Fading antialiased fonts...
From
: Richard Jones <richardjones@optushome.com.au>
[pygame] ** Newbie ** Questions re: text windows and input fields
From
: "Chris McCormick" <cmccormick@thestate.com>
RE: [pygame] ** Newbie ** Questions re: text windows and input fields
From
: "Sean Riley" <sean@ninjaneering.com>
[pygame] pykanoid
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
Re: [pygame] ** Newbie ** Questions re: text windows and input fields
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] pykanoid
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] pykanoid
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] ** Newbie ** Questions re: text windows and input fields
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] ** Newbie ** Questions re: text windows and input fields
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Interpreter
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] pykanoid
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
Re: [pygame] ** Newbie ** Questions re: text windows and input fields
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] pykanoid
From
: Paul Sidorsky <paulsid@shaw.ca>
[pygame] Pygame 1.4 Released
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Pygame 1.4 Released
From
: Pete Shinners <pete@visionart.com>
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