[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pygame] Question about fonts



Take a look at  http://swank.ca/caffeen, an example of some nice fonts.

or search google/images for 'free fonts'... takes a bit of wading through some directories
are very frustrating some are genuine.


Peter

Vince Platt wrote:

> You could do this, and if you intend for the game to be of limited portability, it might
> even be a good idea.  However, won't this approach fail dismally when trying to get your
> game working across multiple platforms?  I mean, it's challenging enough to assemble a
> web page that looks good across multiple platforms, and a game will suffer those effects
> in spades if you make it dependent on OS-related artifacts (whether we're talking about
> fonts, graphic libraries, palette abilities, etc.).
>
> I know the portability issue can seem like a minimally important thing from an
> individual's perspective, but I think as a community this is something we do care about
> and it ought to be a relatively easy thing to accomplish when using SDL/pygame.
>
> Aren't there any open source/public domain fonts that we can draw upon for use in games?
> How has the larger SDL community addressed this in an IP law friendly way?
>
> Another, related question I've been wondering about, is are there free (beer/speech)/open
> source/public domain repositories of sprites, music, and sound effects out there?
>
> --- Michael Robin <vimakefile@yahoo.com> wrote:
> >
> > The question as I read it was:
> > If the user has a Windows machine can he
> > *use* (load) the existing font with his
> > game. I.e., he wouldn't include the font with his
> > distro, just make use of the extra fonts
> > for the case platform==Win. (Presumably he'd use
> > something else for *nix.)
> > If this is the question, I hope the answer is yes...
> >
> > mike
> >
> >
> > -----Original Message-----
> > From: owner-pygame-users@seul.org [mailto:owner-pygame-users@seul.org]On
> > Behalf Of Gareth Noyce
> > Sent: Thursday, January 24, 2002 3:16 AM
> > To: pygame-users@seul.org
> > Subject: Re: [pygame] Question about fonts
> >
> >
> > | Hi
> > | Can anyone tell me if there are any problems with just including
> > | arial.ttf from
> > | windows fonts directory in distr. for a game ?
> > |
> > | I found some 'open' fonts, but surely if anyone has a windows machine
> > | they'd have arial.ttf ?
> > |
> > | Any lawyers reading Pygame Users ?
> >
> > This is font is not free, and is covered by the EULA pertaining to the
> > software Microsoft distribute it with, not to mention the fact it is "(C)
> > The Monotype Corporation plc.", so to answer your question, yes, there could
> > be problems. You'll also find Open Source distributors will classify your
> > application "non-free" if they discover it is included without suitable
> > permission.
> >
> > I suggest you check OS and reference Arial (as it will be installed on
> > Windows) or Helvetica depending on what OS the program appears to be running
> > on.
> >
> > There are also many "free" true-type fonts available. The license for most
> > will be embedded in the true-type file itself.  (double click a font from
> > within the fonts folder on windows (for example) to view the embedded
> > comments).
> >
> > Hope this helps
> >
> > G
> >
> > ____________________________________
> > pygame mailing list
> > pygame-users@seul.org
> > http://pygame.seul.org
> >
> >
> > _________________________________________________________
> > Do You Yahoo!?
> > Get your free @yahoo.com address at http://mail.yahoo.com
> >
> > ____________________________________
> > pygame mailing list
> > pygame-users@seul.org
> > http://pygame.seul.org
>
> __________________________________________________
> Do You Yahoo!?
> Great stuff seeking new owners in Yahoo! Auctions!
> http://auctions.yahoo.com
> ____________________________________
> pygame mailing list
> pygame-users@seul.org
> http://pygame.seul.org

--
-----BEGIN PGP PUBLIC KEY BLOCK-----
Version: PGPfreeware 7.0.3 for non-commercial use <http://www.pgp.com>

mQGiBDuA04cRBADoAVeSVHfIm2vDtjzO4yAceKRIaWgZ2eLNLTf7RWi94+FflEOq
MhCJ4Y6JRQOUsWuI69njQ2iz6F/QVMMK+UrfDBkAdXoewun8JpcjnwzVG5oo8FlA
zb6Au1pTkh4rMZENUs59YWuurjO93smafh+Odvp2gz0oBQolEld+9sSZcwCg/1EU
IS1ON1TXcvzv1VMF3DWyfBkEAKoHkoRmpHzoJS4r6sbneGfA/qp/m1wyDhn5FPwv
J+/uAg1m8pGkTr7Dg8k8nog+lSUbV4cnUj+K/VluIS+mN3aavQZOgt8/CroTNiRk
b4JQbYio6gt6uW/rwMHmfgMwyIKIjRlQB1Xif6BGhzkxXKsbqWvrUypG0fsg2+Bl
d7nYBADFnYFqnE4EjX/7jKxqZ/Qwmr1buJfsYz3jMKydhX3NAEPBIUvVjnWRXfeQ
KSzG6Fh2kJCdEx3DyVtm3kYUCOHi7jYEBV2fvetJHBfTMYgTqmb2M/CVT/ITapem
B7Ee7Z/NF7Iu3ovs4pbleeUzITdYLmzkJcrI1SMv4b2WhgIvP7QpUGV0ZXIgR29v
ZGUgPHBldGVyLmdvb2RlQG1yZXhjZXNzaXZlLm5ldD6JAFgEEBECABgFAjuA04cI
CwMJCAcCAQoCGQEFGwMAAAAACgkQHKU+heKElMnFUgCeJ/c5o8fTJ1RWt8rgFwe7
GFEEbcAAoIPpvpNq3LtibN/60K59BYPqSBlPuQINBDuA04cQCAD2Qle3CH8IF3Ki
utapQvMF6PlTETlPtvFuuUs4INoBp1ajFOmPQFXz0AfGy0OplK33TGSGSfgMg71l
6RfUodNQ+PVZX9x2Uk89PY3bzpnhV5JZzf24rnRPxfx2vIPFRzBhznzJZv8V+bv9
kV7HAarTW56NoKVyOtQa8L9GAFgr5fSI/VhOSdvNILSd5JEHNmszbDgNRR0PfIiz
HHxbLY7288kjwEPwpVsYjY67VYy4XTjTNP18F1dDox0YbN4zISy1Kv884bEpQBgR
jXyEpwpy1obEAxnIByl6ypUM2Zafq9AKUJsCRtMIPWakXUGfnHy9iUsiGSa6q6Je
w1XpMgs7AAICB/9HKgMIKYR5WyA96n0e36C1y9vKfG7IR7SbSzHe0InTS6W/y8c5
cjkyIcFjiz+f6UblUj8SPzi9pZVwl/cE/YSZ7NscWED4mjTpbt8s6IOaxvvneeZN
GJMbKuNY9BY39+/ynwsqFSkxPQ8oCQUnfHGMjC8nhDFBvnZRU2pHZvyvgH+qecNd
8vDGNGkUFSj8R5jLF2M/jFjvYMjTd3VR3pUuMslslCDnQGNfDPkcB+9sRkoZPpRP
aUt9g5vzMYlZVDSmDTiy8zZ+lhcsq2TbHkwqX4iwow/KB3lsdFgUzbp8V9FlSnuL
X4B04MviS2/+nfxM7TZIYn+uXle3+pfGlF2liQBMBBgRAgAMBQI7gNOHBRsMAAAA
AAoJEBylPoXihJTJSPcAnRPSivOU4RbzkmfvZF7RBycxm5ubAJ96QW1kGhkc13zR
ozfk3rcGqoHeWg==
=fGmQ
-----END PGP PUBLIC KEY BLOCK-----


____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org