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Re: [pygame] ANNOUNCE: same-pygame-1.0



On Sun, Jan 27, 2002 at 11:08:04PM -0800, Pete Shinners wrote:
> Stuart W. McFadden wrote:
> > 	I have recently started to use pygame and this is my
> > first attempt at a game. It is a clone of same-gnome but with 
> > some extra stuff (The cursor 'rotates' the stones, dynamically loads 
> > templates for extra stone types) it's surprisingly playable ;)
> 
> fun. the different tilesets are well done and a nice touch. some sort of 
> 'removal animation' would really make this a neat project. a couple 
> background images and little sound effects would turn this into a top 
> quality little game.
The tilesets were 'stolen' from the original game :)
I'll look into sounds for V2 

> 
> btw, i couldn't find a way to 'start a new round' after i'd finished/lost.
press 'n' for a new game board at any time

> 
> very cool, and under 500 lines of code to boot!

Very messy though ;)
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