[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pygame] Cross-fading music?
Pete Shinners <shredwheat@mediaone.net>:
>
[...]
>
> i believe SDL_mixer has some 'fade in' functions for music, but i
> haven't added support for them in pygame yet. i've noticed many
> situations where the SDL_mixer fading effects don't work as advertised :[
Hm. Not good. (For this specific application, I'll be running it
myself, so I can check whether it works or not... I probably won't be
distributing it.)
> so crossfading is sadly out. (at least for now).
OK. Fading out and then starting the next track (which will probably
be semi-faded-up in itself) is an acceptable solution for now, then.
> the last SDL_mixer
> release added a lot of new functionality, and the next one should have
> even more. i'll be revisiting the mixer module after that to start
> adding in some of the new features (like audio panning, seeking music,
> loading music into a "Sound" object, and a bunch more)
Woo... Sounds good.
BTW: I must say I like the basic model of PyGame; everything seems so
straightforward. You just handle everything by yourself in an event
loop you write by yourself; and by blitting some surfaces here and
there, Bob's your uncle. Great fun :)
I really think PyGame would be a great foundation for a entry level
programming course...
Oh, well, I'll be getting back to some real work now <wink>
--
Magnus Lie Hetland The Anygui Project
http://hetland.org http://anygui.org
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org