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Re: [pygame] Anti-aliasing problem



sorry, forgot the url of pyui:
http://pyui.sourceforge.net/

Dirk Krause
*********** REPLY SEPARATOR  ***********

On 12.01.2002 at 02:32 Magnus Lie Hetland wrote:

>Hi!
>
>I'm new to this list, so I'm sorry if this is an FAQ... But; I've been
>writing a simple little test game, and just added some text. When
>things start up, the text looks good, with the antialiasing
>functioning. However, after having drawn some sprites etc. and then
>erasing them, I display a "game over" message, using the same code as
>for the startup message; this text, however is *not* antialiased...
>Why can that be? Can the color depth of the screen have changed
>somehow? Or something completely different?
>
>Anyway: PyGame is great; it just took me a couple of hours to write a
>game... Great fun ;)
>
>--
>Magnus Lie Hetland                                  The Anygui Project
>http://hetland.org                                  http://anygui.org
>____________________________________
>pygame mailing list
>pygame-users@seul.org
>http://pygame.seul.org



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